Refer to your game documentation for information about how to configure the controller for a specific game. For information about how to do this, see How to set up an Xbox 360 controller for Windows. From this point the controls should be fairly clear, and I'm sure you can figure the rest out. The Xbox 360 controller for Windows software lets you use a wired Xbox 360 controller with a computer that is running Microsoft Windows. When a high enough speed is reached your plane will be lifted into the air, and you can now use the mouse to fly around, letting the engine pull you forwards automatically. It doesn't matter how hard you're pulling because as long as your pulling the wings will be forcing the front of the plane up. You're picking up speed now, and you want to slowly pull back with your mouse. To sum up what I've said so far, you're on your runway of choice, you've now entered operation mode, and the engine is fully throttled. Please note that this mode will throttle the engine to full speed, so make sure you're ready to take off (you can always shift to neutral before entering this mode if you don't want the propellers to spin) when in operation mode you will control pitch and yaw (tilting up or down, and rotating left or right) with the mouse, this means you won't be able to move the camera normally unless you toggle operation mode again by pressing left ALT. Once in place you need to enter operation mode by pressing left ALT. Use this to position yourself on a good runway. One you have the fighter spawned ingame you can drive it much like any other vehicle. For this explanation I'll help you get the default fighter off the ground. Flight controls in brick rigs depends very much on the creation you're flying.
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